Basic Prefab
This will walk through setting up the ground shader manually without using the 'Add Ground Shadow' feature using the basic FBX prefab without anything fancy on it. Just the mesh and the material.
For the quick setup wizard, you can simply follow the quick setup guide instead.
info
If you're using VRCSDK 3.10.3 or above, we recommend using the raycast prefab setup instead.
- Find avatar root object.
- Drag in the
Ground ShadowFBX fromValueFactory/Ground Shadow 1/Prefabs - Place it a little bit above your feet.
- Create a new Ground Shadow Shader 1 material
- Place it on the ground shadow mesh
- Modify the material (use one of the presets!)