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Version History

Version 1.0.1​

  • Updated VRC Light Volumes to 3.0.1. A re-lock of your materials is required for this update to take effect.
  • Dynamically detect and apply fog instead of compiling variants with fog. ~2x upload time speedup.

Version 1.0.0.6​

  • Fixed a compilation error when imported into a project that did not have HarmonyLib.

Version 1.0.0.5​

  • Materials should no longer be locked by VRCFury when going into play mode, locking will only occur during upload or when issued manually.

Version 1.0.0.4​

  • Fixed group copy/paste not working in some scenarios.
  • Fixed material tag setting not marking the material as dirty.
  • Fixed some issues with the min/max slider editor.

Version 1.0.0.3​

  • Fixed a locking bug when a locked shader was used as a SPS material. Material relocking is required for this fix to take effect.

Version 1.0.0.2​

  • Fixed a compilation bug when used in a project with the world VRCSDK.

Version 1.0.0.1​

  • Fixed a rare issue with the license verification that could lead to an exception being thrown on some machines.

Version 1.0​

  • Public release.