Version History
Version 1.0.0.3
- Fixed a locking bug when a locked shader was used as a SPS material. Material relocking is required for this fix to take effect.
Version 1.0.0.2
- Fixed a compilation bug when used in a project with the world VRCSDK.
Version 1.0.0.1
- Fixed a rare issue with the license verification that could lead to an exception being thrown on some machines.
Version 1.0
- Public release.