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Version History

Version 1.0.0.3

  • Fixed a locking bug when a locked shader was used as a SPS material. Material relocking is required for this fix to take effect.

Version 1.0.0.2

  • Fixed a compilation bug when used in a project with the world VRCSDK.

Version 1.0.0.1

  • Fixed a rare issue with the license verification that could lead to an exception being thrown on some machines.

Version 1.0

  • Public release.