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Texture Options

Most textures provide options for tiling, scrolling and an offset.

Texture Tiling

Determines how tiled the texture will be.

Larger values will make the texture repeat more, whereas smaller values will stretch the texture.

Texture Scroll

Determines the movement speed of the texture.

X will scroll the texture in the X direction on the UV plane, Y will scroll it in the Y direction.

A speed of 0 disables the scroll. Anything above one is 'forward' scroll, and negative numbers result in 'backward' scroll.

Texture Offset

Moves the texture by the given amount on the UV plane.