Halftone Transparency
This option converts transparency into a halftone effect.
Intensity
Determines how big/small the halftone will be. Small values will result in a larger halftone whereas large values will result in a more fine grained halftone.
We recommend to keep this to a value between 10-30 as a very small halftone pattern can will be imperceptible from afar in VR and will cause a shimmering.
Inverted
When enabled, the halftone circles will look like they're slowly disappearing instead of slowly appearing.
GroundLock
Enables GroundLock, which makes the halftone circle size and position be tied to the position of the world they are in.
World Scale
Determines the 'intensity' or 'scale' of the world when GroundLock is enabled. Larger values will create smaller halftone dots whereas smaller values will create larger dots.