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Halftone Transparency

This option converts transparency into a halftone effect.


Intensity​

Determines how big/small the halftone will be. Small values will result in a larger halftone whereas large values will result in a more fine grained halftone.

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We recommend to keep this to a value between 10-30 as a very small halftone pattern can will be imperceptible from afar in VR and will cause a shimmering.

Inverted​

When enabled, the halftone circles will look like they're slowly disappearing instead of slowly appearing.

GroundLock​

Enables GroundLock, which makes the halftone circle size and position be tied to the position of the world they are in.

World Scale​

Determines the 'intensity' or 'scale' of the world when GroundLock is enabled. Larger values will create smaller halftone dots whereas smaller values will create larger dots.