Drip
Creates a goopy drip effect by stretching the voxels with positive/negative stretch amounts.
A drip cycle consists of:
- Picking a 'length' to drip to and dripping into it.
- Picking a new 'length' to drip to and dripping into it.
- Repeat etc
General Options
Amount
Determines the amount of voxels that will be dripping.
Speed
Determines the speed of the drip cycle.
Length
Determines the maximum length of the drip.
Mask
An optional mask that will make masked voxels not be affected by drip.
Write to Animation Color
Whether or not to write the dripping voxels into the animation color mask system.
- Places where there is no drip will not result in animation color.
- Places where there is some drip will result in the appropriate amount of animation color, depending on how far the drip is into its cycle at that point.
More information about the animation color system
Stretch
These stretch values determin the direction in which the drip will elongate/shrink the voxels.
They're in world space.
- X will stretch voxels left/right.
- Y will stretch voxels up/down.
- Z will stretch voxels forward/backward.
Positive Stretch
Determines how much stretch will occur on the positive part of an axis.
Negative Stretch
Determines how much stretch will occur on the negative part of an axis.