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Floaters

Creates effect of the voxels slowly floating away and then floating back into position in a cycle.

A cycle consists of:

  • Slowly moving away from their original position, reducing in size until no longer visible.
  • Slowly moving in to their original position, returning back to normal size.


General Options

Speed

Determines the speed of the floater cycle.

Amount

Determines how many of the voxels will be in a floater cycle.

Gap

Determines how far away the floating voxels will go.

Mask

An optional mask that will make masked voxels not become floaters.

Write to Animation Color

Whether or not to write the floaters into the animation color mask system.

  • Places where there are no floaters will not result in animation color.
  • Floaters will result in the appropriate amount of animation color, depending on how far the floaters are into their float cycle.

More information about the animation color system


The AudioLink Chronotensity feature will make it so that the floaters will move as the selectced AudioLink bands are being hit.

Speed controls how much the AudioLink chronotensity will move the floaters.

  • 0 - AudioLink will be disabled.
  • 1 - A moderate AudioLink reactivity.

Type

The chronotensity type.

Band

The AudioLink band.