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Voxel AudioLink Center-Out

This feature enables a center-out effect that writes to the animation color mask and can re-size and move the voxels around.

Center-out is an effect created by taking the angle between the normal of the pixel and the direction it is being viewed at.

The angle of pixels that are facing the viewer is 0, and the angle of pixels facing as much as possible away from the viewer is 1. This is where the 'center-out'-ness of this effect comes from.


General Setings

Band

The AudioLink band that we'll use to give the center-out motion.

Mask

A mask for the center-out effect using the mask system.

Write to Animation Color

Whether or not to write the center-out movement into the animation color mask system.

  • Places where there is no center-out AudioLink will not result in animation color.
  • Places where there is some center-out AudioLink will result in the appropriate amount of animation color, depending on the intensity of the AudioLink at that point.

More information about the animation color system


Size

The voxel center-out effect can resize voxels as the center-out is moving through them. This category controls how the size of the voxels should change.

  • A size of 1 indicates that no change in size should occur. This applies to the default size, 'start' and 'end'.

Default Size

This is the default size of the voxels when AudioLink is not present.

Start

When the center-out AudioLink isn't moving through a voxel, this will be the size of that voxel.

End

When the center-out AudioLink is moving through a voxel, the voxel size will change starting from the 'start' size into the 'end' size.


Offset

This effect can move the voxels around as the center-out is moving through them. This category controls how much of that movement should happen.

  • Positive offset values will move the voxels outward.
  • Negative offset values will move the voxels inward.
  • An offset value of 0 means that the voxel will not be moved.

Default Offset

This is how the voxels will be offset from the original position when AudioLink is not present.

Start

When the center-out AudioLink isn't moving through a voxel, this will be the offset of that voxel.

End

When the center-out AudioLink is moving through a voxel, the voxel will be offset starting by a distance between the 'start' and the 'end' parameters. The more intense the AudioLink is at that point, the more the offset will swing toward the 'end' parameter.